Ghost City Folks
Even as a ghost
you have a mission..
2D - Digital Game
Third Semester Project
Team members: Karolin Krüger, Viviane Friedländer,
Philippe von zur Gathen, Julia Hein
Genre: Storydriven Puzzle Adventure
Development Time: November 2017 – January 2018
Game Engine: Unity 3D
Language: German
Itch.io Website: Ghost City Folks
As a ghost, you must maintain the balance of the living and ghost worlds by finding out the relationships of the villagers with each other.
The inhabitants that belong together can either live on in the real world or you kill them with a certain object so that they can happily exist in the ghost world.
In the end, the player has unlocked one of three ends.
My Role in this Project:
-
Level Design
-
Environment Artist
-
Storytelling