Metrodome
Turn up the juice to
wow the audience!
3D - Digital Game
Fifth Semester Project
Team members: Sam Luckhardt, Mascha Camino, Nikolas Klein, Zoe Koc, Carlo Di Paolo, Maximilian Pichler, Hanna Borbola, Benjamin Grill, Sofia Valdes, Julia Hein
Genre: Rogue-like, rhythm-based action slasher
Development Time: April 2019 - Juni 2019
Game Engine: Unity 3D
Language: English
Metrodome is a rhythm-based action slasher with roguelike
progression and dynamic intensity. As a fancy dancer you have to slash all enemies with your fire like dance moves and defeat the mighty boss in a glorious colloseum
My Role in this Project:
-
Environment Art